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Captain Onishima is a Yellow Beyondering Hero from the Jet Set Radio franchise. He is classified as an Epic Barrage Hero, and can be looted from Stage 46 in the Campaign, as well as Stage 15 in the Beyondering. Captain Onishima was added to SEGA Heroes on October 15th, 2018.

Background Information[]

Captain Onishima made his first appearance in 2000's Jet Set Radio, where he appears as the main antagonist of the game's first chapter. Captain Onishima is the short tempered and slightly maniacal captain of police in Tokyo-To. He'll do anything in his power to stop rudies from running the streets of Tokyo-To, some methods being sending officers, police dogs, tanks, and even helicopters equipped with several missiles.

Fun Fact: Captain Onishima is mentioned on Beat's bio in Sonic & Sega All Stars Racing.

Ways to Obtain Shards[]

  • Initiate Chest - 300 Gems
    • Draw #3 - 100%: Epic Hero Shards x4
    • Draw #4 - 10%: Epic Hero Shards x10
  • Heroic Chest - 750 Gems
    • Draw #4 - 100%: Epic Hero Shards x10
    • Draw #6 - 2%: Epic Hero Shards x30
  • Master Chest - 2,700 Gems
    • Draw #7 - 100%: Epic Hero Shards x15
    • Draw #8 - 100%: Epic Hero Shards x15
    • Draw #10 - 25%: Epic Hero Shards x50
  • Survival Chest - 325 Survival Tokens
    • Draw #1 - 4.75%: Epic Hero Shards x4
  • Survival Shop - 700 Survival Tokens
    • x4 Captain Onishima Shards
  • Campaign
    • Stage 46 - 15 Energy
  • Beyondering
    • Stage 15 - 15 Beyondering Energy

Skills[]

Skill Name Skill Type Icon Reagents Description Effects
Call for Backup! MAX
Skill Fist
Metal Charm "Onishima calls in a helicopter for backup."
  • Deals x Elemental damage to each enemy.
  • Deals x bonus damage to Marked targets and clears Marked.
Six Shooter Star
Skill Broken Sword
Sun Vial "Onishima chases down his enemy, firing off several shots from his pistol."
  • Deals 3 hits of x Physical damage.
Law, Order, and Justice Passive
Skill Team
Gilded Pendant "Onishima vows to bring order to the streets."
  • Onishima has x% critical hit chance.
  • When Onishima lands a critical hit, the target becomes Marked for 3 turns and Onishima adds 1 mana.

Trivia[]

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